Func clip vphysics: Difference between revisions

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(some of us are idiots...I'm helping dumb it down)
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{{wrongtitle|title=func_clip_vphysics}}
{{wrongtitle|title=func_clip_vphysics}}
{{base_brush}}


==Entity Description==
==Entity Description==
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==Outputs==
==Outputs==
*{{o targetname}}
*{{o targetname}}
[[Category:Entities]][[Category:Brush Entities]]

Revision as of 17:08, 11 April 2008

Template:Wrongtitle Template:Base brush

Entity Description

A brush entity that is considered solid to vphysics; in layman's terms, an invisible wall.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<filterclass> Filter to use to see if activator collides with me. See filter_activator_name for more explanation.

Inputs

Outputs