Getting Started: Difference between revisions
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# Launch '''Hammer''', the level editor for Source. [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} | # Launch '''Hammer''', the level editor for Source. [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} | ||
# From the '''File''' menu, select '''New'''. | # From the '''File''' menu, select '''New'''. | ||
#An empty | #An empty project will appear. | ||
[[Image:hammer_newwindow.jpg|thumb| | [[Image:hammer_newwindow.jpg|thumb|237px|left|From the File menu, select New.]] | ||
[[Image:hammer_emptyworkspace.jpg|thumb|300px|left| | [[Image:hammer_emptyworkspace.jpg|thumb|300px|left|An empty Hammer project.]]{{clr}} | ||
{{NavBar|:Category:Level Design|Your First Map|View Navigation}} | {{NavBar|:Category:Level Design|Your First Map|View Navigation}} |
Revision as of 15:54, 31 March 2008
- Go to Steam's Tools tab and launch Source SDK.
- Select the engine and game you wish to use with your map.
- Launch Hammer, the level editor for Source.
- From the File menu, select New.
- An empty project will appear.
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