Getting Started: Difference between revisions
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# Launch '''Hammer''', the level editor for Source. [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} | # Launch '''Hammer''', the level editor for Source. [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}} | ||
# From the '''File''' menu, select '''New'''. | # From the '''File''' menu, select '''New'''. | ||
#An empty, blank map is created, and you are ready to start building. | |||
An empty, blank map is created, and you are ready to start building. | |||
[[Image:hammer_newwindow.jpg|thumb|300px|left|Pick New from the File Menu to create a blank map.]] | [[Image:hammer_newwindow.jpg|thumb|300px|left|Pick New from the File Menu to create a blank map.]] |
Revision as of 15:50, 31 March 2008
- Go to Steam's Tools tab and launch Source SDK.
- Select the engine and game you wish to use with your map.
- Launch Hammer, the level editor for Source.
- From the File menu, select New.
- An empty, blank map is created, and you are ready to start building.
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