Getting Started: Difference between revisions

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# Launch '''Hammer''', the level editor for Source. [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}}
# Launch '''Hammer''', the level editor for Source. [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}}
# From the '''File''' menu, select '''New'''.
# From the '''File''' menu, select '''New'''.
 
#An empty, blank map is created, and you are ready to start building.
 
An empty, blank map is created, and you are ready to start building.


[[Image:hammer_newwindow.jpg|thumb|300px|left|Pick New from the File Menu to create a blank map.]]
[[Image:hammer_newwindow.jpg|thumb|300px|left|Pick New from the File Menu to create a blank map.]]

Revision as of 15:50, 31 March 2008

  1. Go to Steam's Tools tab and launch Source SDK.
  2. Select the engine and game you wish to use with your map.
  3. Launch Hammer, the level editor for Source.
    Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.
  4. From the File menu, select New.
  5. An empty, blank map is created, and you are ready to start building.
Pick New from the File Menu to create a blank map.
A new map, ready for level creation.

← [[::Category:Level Design|:Category:Level Design]]

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