Info lighting: Difference between revisions
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{{wrongtitle|title=info_lighting}} | {{wrongtitle|title=info_lighting}} | ||
==Entity | == Entity description == | ||
[[Image:{{PAGENAME}}.png|left]]An entity that can be used to change the lighting origin of a [[prop_static]] or a vehicle prop. Set the prop's '''lightingorigin''' keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).{{clr}} | [[Image:{{PAGENAME}}.png|left]]An entity that can be used to change the lighting origin of a [[prop_static]] or a vehicle prop. Set the prop's '''lightingorigin''' keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).{{clr}} | ||
{{intent}} | {{intent}} | ||
==Availability== | == Availability == | ||
{{in game|point}} {{game-base}} | {{in game|point}} {{game-base}} | ||
==Keyvalues== | == Keyvalues == | ||
*{{kv targetname}} | *{{kv targetname}} | ||
==Inputs== | == Inputs == | ||
*{{i targetname}} | *{{i targetname}} | ||
==Outputs== | == Outputs == | ||
*{{o targetname}} | *{{o targetname}} | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 03:56, 1 March 2008
Entity description
An entity that can be used to change the lighting origin of a prop_static or a vehicle prop. Set the prop's lightingorigin keyvalue to point at this entity to make the prop light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).
Availability
Template:In game Template:Game-base