NPC: Difference between revisions

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oloouorolo
An [[NPC]] is a '''N'''on-'''P'''layer '''C'''haracter. This is an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]].
An [[NPC]] is a '''N'''on-'''P'''layer '''C'''haracter. This is an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]].



Revision as of 18:40, 1 February 2008

oloouorolo An NPC is a Non-Player Character. This is an entity with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, Combine soldiers in Half-Life 2 or hostages in CS:S.

There is a list of NPCs.

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