Talk:$bumpmap: Difference between revisions
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(Another insecurity.) |
TomEdwards (talk | contribs) No edit summary |
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I am not sure about this (because I don't possess every game made by Valve), but I removed two parameters from the page: "$bumpmapframe" and "$bumpmapframe2". I believe that they have been misspelled, and are actually called "$bumpframe" and "$bumpframe2". (I can find no record of the former parameters in the source files or by searching the VMTs.) If you happen to find these parameters, tell us where and put them back. --[[User:Andreasen|Andreasen]] 22:07, 23 Jan 2008 (PST) | I am not sure about this (because I don't possess every game made by Valve), but I removed two parameters from the page: "$bumpmapframe" and "$bumpmapframe2". I believe that they have been misspelled, and are actually called "$bumpframe" and "$bumpframe2". (I can find no record of the former parameters in the source files or by searching the VMTs.) If you happen to find these parameters, tell us where and put them back. --[[User:Andreasen|Andreasen]] 22:07, 23 Jan 2008 (PST) | ||
:Valve's water materials all use $bumpframe, so you're probably right. --[[user:TomEdwards|TomEdwards]] 01:22, 24 Jan 2008 (PST) |
Revision as of 02:22, 24 January 2008
I am not sure about this (because I don't possess every game made by Valve), but I removed two parameters from the page: "$bumpmapframe" and "$bumpmapframe2". I believe that they have been misspelled, and are actually called "$bumpframe" and "$bumpframe2". (I can find no record of the former parameters in the source files or by searching the VMTs.) If you happen to find these parameters, tell us where and put them back. --Andreasen 22:07, 23 Jan 2008 (PST)
- Valve's water materials all use $bumpframe, so you're probably right. --TomEdwards 01:22, 24 Jan 2008 (PST)