TF2/Modifying the Mission Briefing: Difference between revisions

From Valve Developer Community
< TF2
Jump to navigation Jump to search
No edit summary
No edit summary
Line 9: Line 9:
In the directory where your .bsp is (_mapname_.bsp - Usually "..\Program Files\Valve\Steam\SteamApps\_Username_\Team Fortress 2\tf\maps\"), create - or extract with GCFScape and rename for your map - the localised map .txt briefing files:
In the directory where your .bsp is (_mapname_.bsp - Usually "..\Program Files\Valve\Steam\SteamApps\_Username_\Team Fortress 2\tf\maps\"), create - or extract with GCFScape and rename for your map - the localised map .txt briefing files:


mapname.bsp
* mapname.bsp
mapname_danish.txt
* mapname_danish.txt
mapname_dutch.txt
* mapname_dutch.txt
mapname_english.txt
* mapname_english.txt
mapname_finnish.txt
* mapname_finnish.txt
mapname_french.txt
* mapname_french.txt
mapname_german.txt
* mapname_german.txt
mapname_italian.txt
* mapname_italian.txt
mapname_japanese.txt
* mapname_japanese.txt
mapname_korian.txt
* mapname_korian.txt
mapname_norwegian.txt
* mapname_norwegian.txt
mapname_polish.txt
* mapname_polish.txt
mapname_portuguese.txt
* mapname_portuguese.txt
mapname_russian.txt
* mapname_russian.txt
mapname_schinese.txt
* mapname_schinese.txt
mapname_swedish.txt
* mapname_swedish.txt
mapname_tchinese.txt
* mapname_tchinese.txt




In each of those, is the briefing text displayed for your map, in the named language.
In each of those, is the briefing text displayed for your map, in the named language.
(Please do edit this to be more clear)
(Please do edit this to be more clear)

Revision as of 07:00, 15 January 2008

Stub

This article or section is a stub. You can help by expanding it.

The mission briefing, shown to players before they enter the match, is set automatically for Basic Capture the Flag and Control Point games, just by putting the right goal entities on the map.

Custom mission briefings can be done, but how?


One way is to use localized texts:

In the directory where your .bsp is (_mapname_.bsp - Usually "..\Program Files\Valve\Steam\SteamApps\_Username_\Team Fortress 2\tf\maps\"), create - or extract with GCFScape and rename for your map - the localised map .txt briefing files:

  • mapname.bsp
  • mapname_danish.txt
  • mapname_dutch.txt
  • mapname_english.txt
  • mapname_finnish.txt
  • mapname_french.txt
  • mapname_german.txt
  • mapname_italian.txt
  • mapname_japanese.txt
  • mapname_korian.txt
  • mapname_norwegian.txt
  • mapname_polish.txt
  • mapname_portuguese.txt
  • mapname_russian.txt
  • mapname_schinese.txt
  • mapname_swedish.txt
  • mapname_tchinese.txt


In each of those, is the briefing text displayed for your map, in the named language. (Please do edit this to be more clear)