TF2/Modifying the Mission Briefing: Difference between revisions
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In the directory where your .bsp is (_mapname_.bsp - Usually "..\Program Files\Valve\Steam\SteamApps\_Username_\Team Fortress 2\tf\maps\"), create - or extract with GCFScape and rename for your map - the localised map .txt briefing files: | In the directory where your .bsp is (_mapname_.bsp - Usually "..\Program Files\Valve\Steam\SteamApps\_Username_\Team Fortress 2\tf\maps\"), create - or extract with GCFScape and rename for your map - the localised map .txt briefing files: | ||
mapname.bsp | * mapname.bsp | ||
mapname_danish.txt | * mapname_danish.txt | ||
mapname_dutch.txt | * mapname_dutch.txt | ||
mapname_english.txt | * mapname_english.txt | ||
mapname_finnish.txt | * mapname_finnish.txt | ||
mapname_french.txt | * mapname_french.txt | ||
mapname_german.txt | * mapname_german.txt | ||
mapname_italian.txt | * mapname_italian.txt | ||
mapname_japanese.txt | * mapname_japanese.txt | ||
mapname_korian.txt | * mapname_korian.txt | ||
mapname_norwegian.txt | * mapname_norwegian.txt | ||
mapname_polish.txt | * mapname_polish.txt | ||
mapname_portuguese.txt | * mapname_portuguese.txt | ||
mapname_russian.txt | * mapname_russian.txt | ||
mapname_schinese.txt | * mapname_schinese.txt | ||
mapname_swedish.txt | * mapname_swedish.txt | ||
mapname_tchinese.txt | * mapname_tchinese.txt | ||
In each of those, is the briefing text displayed for your map, in the named language. | In each of those, is the briefing text displayed for your map, in the named language. | ||
(Please do edit this to be more clear) | (Please do edit this to be more clear) |
Revision as of 07:00, 15 January 2008
The mission briefing, shown to players before they enter the match, is set automatically for Basic Capture the Flag and Control Point games, just by putting the right goal entities on the map.
Custom mission briefings can be done, but how?
One way is to use localized texts:
In the directory where your .bsp is (_mapname_.bsp - Usually "..\Program Files\Valve\Steam\SteamApps\_Username_\Team Fortress 2\tf\maps\"), create - or extract with GCFScape and rename for your map - the localised map .txt briefing files:
- mapname.bsp
- mapname_danish.txt
- mapname_dutch.txt
- mapname_english.txt
- mapname_finnish.txt
- mapname_french.txt
- mapname_german.txt
- mapname_italian.txt
- mapname_japanese.txt
- mapname_korian.txt
- mapname_norwegian.txt
- mapname_polish.txt
- mapname_portuguese.txt
- mapname_russian.txt
- mapname_schinese.txt
- mapname_swedish.txt
- mapname_tchinese.txt
In each of those, is the briefing text displayed for your map, in the named language.
(Please do edit this to be more clear)