Weapon 357: Difference between revisions

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[[Image:hammer357.jpg|frame|right|Magnum .357 Revolver]]
[[Image:hammer357.jpg|frame|right|Magnum .357 Revolver]]


The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 bullets and the revolver if they do not already possess one. Up to 6 | 36 bullets can be held at a time. A box of bullets can be placed in a map with the [[item_ammo_357]] or [[item_ammo_357_large]] entity. The revolver also follows all physics rules as if it were a [[prop_physics]].
The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 bullets and the revolver if they do not already possess one. Up to 6 | 12 bullets can be held at a time. A box of bullets can be placed in a map with the [[item_ammo_357]] or [[item_ammo_357_large]] entity. The revolver also follows all physics rules as if it were a [[prop_physics]].


{{basicweapon}}
{{basicweapon}}


[[Category:Entities]]
[[Category:Entities]]

Revision as of 12:25, 6 August 2005

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Entity Description

File:Hammer357.jpg
Magnum .357 Revolver

The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 bullets and the revolver if they do not already possess one. Up to 6 | 12 bullets can be held at a time. A box of bullets can be placed in a map with the item_ammo_357 or item_ammo_357_large entity. The revolver also follows all physics rules as if it were a prop_physics.

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