Talk:MDLDecompiler: Difference between revisions
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Warning:Erix' attempts at updating these tools have ended in various problems on a number of users machines, making them unreliable. A more reliable alternative is to use Cannonfodder's version - put these in the root/bin (eg:
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=== Installation === | === Installation === | ||
# Download Erix' version of StudioCompiler.exe and place it in your <code>sourcesdk/bin</code> directory. | # Download Erix' version of StudioCompiler.exe and place it in your '''<code>sourcesdk/bin/ep1/bin</code>''' directory. | ||
# Create a Shortcut to StudioCompiler somewhere handy, like on your desktop. | # Create a Shortcut to StudioCompiler somewhere handy, like on your desktop. | ||
# Make sure SDK | # Make sure the '''SDK Tools ''Current Game''''' is set for the <code>game_directory</code> you want to compile to. You need SDK tools running before you can launch Studiocompiler. | ||
# | # Click the Shortcut to launch the program. (You don't 'drag-n-drop' onto the shortcut like you can with [[vtex]] or [[studiomdl]]) | ||
=== Merge StudioCompiler & MDLdeCompiler articles ?=== | === Merge StudioCompiler & MDLdeCompiler articles ?=== | ||
* Am I correct in thinking that StudioCompiler includes MDLdeCompiler? | * Am I correct in thinking that StudioCompiler includes MDLdeCompiler? | ||
* The article at [[studiocompiler]] contains a fair description but dead links. | * The article at [[studiocompiler]] contains a fair description but dead links. | ||
* This article ([[mdldecompiler]]) contains little description but good links. | * This article ([[mdldecompiler]]) contains little description but good links. | ||
* Therefore wouldn't it be better to merge the [[StudioCompiler]] & [[MDLdeCompiler]] articles? | * Therefore wouldn't it be better to merge the [[StudioCompiler]] & [[MDLdeCompiler]] articles? |
Revision as of 16:57, 10 November 2007
I am also looking for some experienced programmers to help me redo the whole program. If you want to help email me erix920@yahoo.com there are also no known problems with these programs, aside from the fact that they don't work on Vista. I simply edited the hex to make it work.

counterstrike source/cstrike/bin
) folder to make them function properly.- @Philthy: citation needed. Also, what kind of reliability problems have occurred after using his modified version? For I don't seem to have experienced any problems after using his version months ago. Fractal 18:36, 16 Sep 2006 (PDT)
Installation
- Download Erix' version of StudioCompiler.exe and place it in your
sourcesdk/bin/ep1/bin
directory. - Create a Shortcut to StudioCompiler somewhere handy, like on your desktop.
- Make sure the SDK Tools Current Game is set for the
game_directory
you want to compile to. You need SDK tools running before you can launch Studiocompiler. - Click the Shortcut to launch the program. (You don't 'drag-n-drop' onto the shortcut like you can with vtex or studiomdl)
Merge StudioCompiler & MDLdeCompiler articles ?
- Am I correct in thinking that StudioCompiler includes MDLdeCompiler?
- The article at studiocompiler contains a fair description but dead links.
- This article (mdldecompiler) contains little description but good links.
- Therefore wouldn't it be better to merge the StudioCompiler & MDLdeCompiler articles?