LightmappedGeneric: Difference between revisions

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lightmappedgeneric
* The most common texture.
* A basetexture is multiplied by a lightmap.
* Only the $basetexture line is required.
=== Parameters ===
* [[$albedo]] (dx9)
* [[$basetexture]]
* [[$basetexturenoenvmap]] (dx9)
* [[$basetexture2noenvmap]] (dx9)
* [[$bumpmap]]
* [[$bumpmap2]] (dx9)
* [[$bumpmapframe]]
* [[$bumpmapframe2]] (dx9)
* [[$bumptransform]]
* [[$detail]]
* [[$detailframe]] (dx9)
* [[$detail_alpha_mask_base_texture]] (dx9)
* [[$detailscale]]
* [[$envmap]]
* [[$envmapcontrast]]
* [[$envmapframe]]
* [[$envmapmask]]
* [[$envmapsaturation]]
* [[$envmaptransform]] (dx9)
* [[$envmapmaskscale]] (dx8)
* [[$envmaptint]]
* [[$frame2]] (dx9)
* [[$envmaskframe]]
* [[$fresnelreflection]]
* [[$nodiffusebumplighting]] (dx9)
* [[$selfillumtint]]


[[Category:VMT Commands]]
[[Category:VMT Commands]]
[[Category:Stubs]]
[[Category:Stubs]]

Revision as of 21:47, 7 November 2007