VertexLitGeneric: Difference between revisions
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vertexlitgeneric { parameters } | |||
* A basetexture with vertex lighting. | |||
* Used for all (MDL) model materials | |||
===Parameters=== | |||
* [[$albedo]] (dx9) | |||
* [[$selfillumtint]] | |||
* [[$detail]] | |||
* [[$detailframe]] (dx9) | |||
* [[$detailscale]] | |||
* [[$envmap]] | |||
* [[$envmapframe]] | |||
* [[$envmapmask]] | |||
* [[$envmaptransform]] (dx9) | |||
* [[$envmapmaskscale]] (dx8) | |||
* [[$envmaptint]] | |||
* [[$bumpmap]] | |||
* [[$bumpmapframe]] | |||
* [[$bumptransform]] | |||
* [[$envmapcontrast]] | |||
* [[$envmapsaturation]] | |||
[[Category:VMT Commands]] | [[Category:VMT Commands]] | ||
[[Category:Stubs]] | [[Category:Stubs]] |
Revision as of 21:32, 7 November 2007
vertexlitgeneric { parameters }
- A basetexture with vertex lighting.
- Used for all (MDL) model materials