Source SDK Release Notes: Difference between revisions
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(Updated release notes for 11/07/2007 release) |
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== | == Source SDK Update 11/07/2007 == | ||
=== | == Current Known Issues == | ||
''' | * The sourcesdk_content folder is not getting updated consistently so we suggest renaming your 'sourcesdk' and 'sourcesdk_content' directories before running the new SDK the first time. We will update the SDK Launcher to get around this problem but this is the workaround for now. | ||
* Some users are getting 'Unable to load FileSystemOpenDialog.dll' when running Hammer. Follow the same instructions as above to remedy this. | |||
* Hammer 3D Ray-traced Lighting Preview performs very slowly and should be avoided. | |||
* Hammer 3D Lighting Preview does not work with some video hardware. | |||
* When running the Orange Box versions of the 'studiomdl' and 'vtex' you should include '-nop4' on the command line to bypass our Perforce integration with these tools. We will eliminate this need in a subsequent release. | |||
See [[Source SDK Known Issues]] or [http://developer.valvesoftware.com/bugzilla Bugzilla] for a more complete list of known issues and workarounds. | |||
See [[Source SDK Known Issues]] or [http://developer.valvesoftware.com/bugzilla Bugzilla] for a list of known issues and workarounds. | |||
== Enhancements == | == Enhancements == | ||
=== SDK Content === | === SDK Content === | ||
* | * Map source for Portal level 'testchamber_a_05' is included for reference. | ||
* | * In order to support multiple versions of the SDK tools the directory structure underneath 'sourcesdk\bin' has changed. | ||
'sourcesdk\bin' - contains binaries needed to run the Source SDK launcher | |||
'sourcesdk\bin\ep1\bin - contains Ep1 engine compatible versions of the SDK tools | |||
'sourcesdk\bin\orangebox\bin - contains Orange Box engine compatible versions of the SDK tools | |||
=== SDK Launcher === | === SDK Launcher === | ||
* | * SDK Launcher can run either the Orange Box compatible versions of the SDK tools or the Ep1 versions. The newest tools are run by default, but specifying '-engine ep1' in the launch options of the Source SDK tool will have the launcher run the previous versions of Hammer, Faceposer, and Model Viewer. | ||
== Bug fixes == | == Bug fixes == | ||
=== SDK Launcher === | === SDK Launcher === | ||
* | * Fixed changes to GameConfig.txt being lost randomly | ||
== Previous Releases == | == Previous Releases == |
Revision as of 14:04, 7 November 2007
Source SDK Update 11/07/2007
Current Known Issues
- The sourcesdk_content folder is not getting updated consistently so we suggest renaming your 'sourcesdk' and 'sourcesdk_content' directories before running the new SDK the first time. We will update the SDK Launcher to get around this problem but this is the workaround for now.
- Some users are getting 'Unable to load FileSystemOpenDialog.dll' when running Hammer. Follow the same instructions as above to remedy this.
- Hammer 3D Ray-traced Lighting Preview performs very slowly and should be avoided.
- Hammer 3D Lighting Preview does not work with some video hardware.
- When running the Orange Box versions of the 'studiomdl' and 'vtex' you should include '-nop4' on the command line to bypass our Perforce integration with these tools. We will eliminate this need in a subsequent release.
See Source SDK Known Issues or Bugzilla for a more complete list of known issues and workarounds.
Enhancements
SDK Content
- Map source for Portal level 'testchamber_a_05' is included for reference.
- In order to support multiple versions of the SDK tools the directory structure underneath 'sourcesdk\bin' has changed.
'sourcesdk\bin' - contains binaries needed to run the Source SDK launcher 'sourcesdk\bin\ep1\bin - contains Ep1 engine compatible versions of the SDK tools 'sourcesdk\bin\orangebox\bin - contains Orange Box engine compatible versions of the SDK tools
SDK Launcher
- SDK Launcher can run either the Orange Box compatible versions of the SDK tools or the Ep1 versions. The newest tools are run by default, but specifying '-engine ep1' in the launch options of the Source SDK tool will have the launcher run the previous versions of Hammer, Faceposer, and Model Viewer.
Bug fixes
SDK Launcher
- Fixed changes to GameConfig.txt being lost randomly
Previous Releases
- Click here for information on previous releases.