Func liquidportal: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 6: | Line 6: | ||
==Keyvalues== | ==Keyvalues== | ||
* {{kv Origin}} | * {{kv Origin}} | ||
* {{kv | * {{kv Angles}} | ||
* '''Linked liquid portal''' | * '''Linked liquid portal''' | ||
: <string> | : <string> | ||
* '''Fill Time (sec)''' | * '''Fill Time (sec)''' | ||
: <float> How long the volume takes to fill in seconds. | : <float> How long the volume takes to fill in seconds. | ||
==Inputs== | ==Inputs== | ||
* {{i targetname}} | * {{i targetname}} |
Revision as of 14:52, 11 October 2007
Entity Description
A space that fills with portal liquid and teleports entities when done filling
Availability
This brush-based entity is exclusive to Portal.
Keyvalues
- Template:Kv Origin
- Template:Kv Angles
- Linked liquid portal
- <string>
- Fill Time (sec)
- <float> How long the volume takes to fill in seconds.
Inputs
- Template:I targetname
- SetLinkedLiquidPortal
- The liquid portal this should link to. Will update linked portal to point back.
- SetFillTime
- How long the area takes to fill.
- StartFilling
- Start filling NOW. Entities teleport when finished.
- AddActivatorToTeleportList
- Add the activator entity to the list of entities to teleport when filling is finished.
- RemoveActivatorFromTeleportList
- emove the activator entity from the list of entities to teleport when filling is finished.