Math counter: Difference between revisions

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* '''SetValueNoFire <integer>'''
* '''SetValueNoFire <integer>'''
: Changes the math_counter's value to the given value, but doesn't update the change to any other entities.
: Changes the math_counter's value to the given value, but doesn't update the change to any other entities.
* '''{{ep2 add|GetValue}}'''
: Fires this entity's OnGetValue


==Outputs==
==Outputs==
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* '''OnHitMin'''
* '''OnHitMin'''
: When the Minimum Legal Value is reach this output will be sent. In order to trigger it again you will need to alter the value first. {{activator|activator}}
: When the Minimum Legal Value is reach this output will be sent. In order to trigger it again you will need to alter the value first. {{activator|activator}}
* '''{{ep2 add|OnGetValue <integer>}}'''
: Outputs integer value in this entity


==See Also==
==See Also==

Revision as of 22:12, 8 October 2007

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Entity Description

Math counter.png

An entity that stores and manipulates an integer value. It can trigger on reaching user-defined maximum or minimum values, or output its value every time it changes. It also has the ability to perform simple mathematical functions.

Note.pngNote:Only stores integers

Keyvalues

  • startvalue
<integer> The number the math_counter starts with.
  • min
<integer> Minimum legal value for the counter. If min and max are zero, no clamping is performed.
  • max
<integer> Maximum legal value for the counter. If min and max are zero, no clamping is performed.

Inputs

  • Kill
Removes this entity from the world.
  • KillHierarchy
Removes this entity and all its children from the world.
  • AddOutput <string>
Adds an entity I/O connection to this entity. Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>. Very dangerous, use with care.
  • FireUser1-4
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
  • Add <integer>
Adds the given value to the math_counter's value.
  • Subtract <integer>
Subtracts the given value from the math_counter's value.
  • Multiply <integer>
Multiplies the the math_counter's value by the given value.
  • Divide <integer>
Divides the the math_counter's value by the given value.
  • SetHitMax <integer>
Changes the Maximum Legal Value to the given value.
  • SetHitMin <integer>
Changes the Minimum Legal Value to the given value.
  • SetValue <integer>
Changes the math_counter's value to the given value.
  • SetValueNoFire <integer>
Changes the math_counter's value to the given value, but doesn't update the change to any other entities.
Fires this entity's OnGetValue

Outputs

  • OutValue <integer>
Simply sends out the math_counter's value as though it were typed into the the parameter overide field. Useful in conjunction with logic_case or func_movelinear. The change is outputed each time the value changes unless the SetValueNoFire is used.
  • OnHitMax
When the Maximum Legal Value is reach this output will be sent. In order to trigger it again you will need to alter the value first. (!activator is the activator)
  • OnHitMin
When the Minimum Legal Value is reach this output will be sent. In order to trigger it again you will need to alter the value first. (!activator is the activator)
Outputs integer value in this entity

See Also