Talk:Reshaping solids: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:


use <nowiki>~~~~</nowiki> and [[Tool textures|nodraw]]&mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com @])</sup> 19:43, 23 Nov 2005 (PST)
use <nowiki>~~~~</nowiki> and [[Tool textures|nodraw]]&mdash;'''[[User:Ts2do|ts2do]]'''&nbsp;<sup>([[User talk:Ts2do|Talk]]&nbsp;|&nbsp;[mailto:tsdodo@gmail.com @])</sup> 19:43, 23 Nov 2005 (PST)
==Mirror Image==
Is there any way to reshape a solid into a mirror image of itself without having to do it manually? I find this very annoying.--[[User:Darthkillyou|Darthkillyou]] 14:45, 8 Aug 2007 (PDT)

Revision as of 14:45, 8 August 2007

Check out Nodrawts2do (Talk | @) 18:48, 20 Nov 2005 (PST)

Wow, I've been using Hammer for 4-5 years, and I didn't even know about the vertex scaling! --Campaignjunkie (talk) 20:06, 20 Nov 2005 (PST)

you know what vertex scaling does?...it scales the selection—ts2do (Talk | @) 20:07, 20 Nov 2005 (PST)

use ~~~~ and nodrawts2do (Talk | @) 19:43, 23 Nov 2005 (PST)

Mirror Image

Is there any way to reshape a solid into a mirror image of itself without having to do it manually? I find this very annoying.--Darthkillyou 14:45, 8 Aug 2007 (PDT)