Talk:Rear View Mirror: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
Line 5: Line 5:
::What do you mean flip the x-axis?  You need to get a scene render from behind you to display..--[[User:One3yed|One3yed]] 18:11, 25 Dec 2006 (PST)
::What do you mean flip the x-axis?  You need to get a scene render from behind you to display..--[[User:One3yed|One3yed]] 18:11, 25 Dec 2006 (PST)


anyone else having trouble with flickering? know how to fix it?
== Flickering ==
anyone else having trouble with flickering? know how to fix it? {{unsigned|Robertjaym}}

Revision as of 00:50, 26 March 2007

I pulled out all the first person references, wiki articles aren't tutorials written by somebody personally, its more encyclopedia like text. A quick run over the english to smooth it out wouldn't go amis. And if I'm correct welcome to the wiki --Angry Beaver 17:05, 18 Dec 2006 (PST)

This is just a rotated viewport, to get a mirror you need to flip the X axis.—Zevensoft (talk) 05:52, 25 Dec 2006 (PST)
What do you mean flip the x-axis? You need to get a scene render from behind you to display..--One3yed 18:11, 25 Dec 2006 (PST)

Flickering

anyone else having trouble with flickering? know how to fix it? Unsigned comment added by Robertjaym (talkcontribs) Always sign your posts with four tildes (~~~~)