Talk:Sv turbophysics: Difference between revisions

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(Less realistic?)
 
(Less realistic?)
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am i wrong in saying that it doesn't make the physics LESS realistic? Or is it the fourth law of physics that "if an object in motion lands on another object, it will occupy the same space of the object and get stuck". Because of the fact that it makes the physics less realistic directly, but more realistic in ways of collision detecting, i suggest replacing that statement with something among the lines of "makes the physics more closely resemble that of Half-Life 2".
== Less Realistic? ==
 
am i wrong in saying that it doesn't make the physics LESS realistic? Or is it the fourth law of  
physics that "if an object in motion lands on another object, it will occupy the same space of the object and get stuck". Because of the fact that it makes the physics less realistic directly, but more realistic in ways of collision detecting, i suggest replacing that statement with something among the lines of "makes the physics more closely resemble that of Half-Life 2", but wanted a second opinion as to not conflict with the point of these articles.

Revision as of 01:22, 7 March 2007

Less Realistic?

am i wrong in saying that it doesn't make the physics LESS realistic? Or is it the fourth law of physics that "if an object in motion lands on another object, it will occupy the same space of the object and get stuck". Because of the fact that it makes the physics less realistic directly, but more realistic in ways of collision detecting, i suggest replacing that statement with something among the lines of "makes the physics more closely resemble that of Half-Life 2", but wanted a second opinion as to not conflict with the point of these articles.