Choreography creation/Community Showcase: Difference between revisions
		
		
		
		
		
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Warning:There WILL be quality control on this article. Please ensure the scene is well-produced and enjoyable to watch before submitting it. Lip-synch only is not on!
		
	
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:Episode 1 - 04:00  | :Episode 1 - 04:00  | ||
;Synopsis  | ;Synopsis  | ||
:A comedy set in the [[Half-Life 2]] universe, looking at the lives of some of the more dysfunctional Civil Protection officers.  | :A comedy series set in the [[Half-Life 2]] universe, looking at the lives of some of the more dysfunctional Civil Protection officers.  | ||
;Blurb  | ;Blurb  | ||
:''"As for the Civil Protection series, it's inspired by the oppressive policing force within the game Half-Life 2. It's a comedy series created using the game engine itself to animate everything. Right now I am the writer, animator, director, producer, cinematographor, editor... pretty much everything you see in the episode is my fault."''  | :''"As for the Civil Protection series, it's inspired by the oppressive policing force within the game Half-Life 2. It's a comedy series created using the game engine itself to animate everything. Right now I am the writer, animator, director, producer, cinematographor, editor... pretty much everything you see in the episode is my fault."''  | ||
Revision as of 01:06, 2 March 2007
This page exists as a place to show off your choreographical work, or link in something cool you saw elsewhere.
Please try to follow the common format when adding a new entry.
Civil Protection
- Choreographer(s)
 - Ross Scott
 - Released
 - Episode 2 (Aliens) - February 2007
 - Episode 1 (Friday) - November 2006
 - Length
 - Episode 2 - 11:08
 - Episode 1 - 04:00
 - Synopsis
 - A comedy series set in the Half-Life 2 universe, looking at the lives of some of the more dysfunctional Civil Protection officers.
 - Blurb
 - "As for the Civil Protection series, it's inspired by the oppressive policing force within the game Half-Life 2. It's a comedy series created using the game engine itself to animate everything. Right now I am the writer, animator, director, producer, cinematographor, editor... pretty much everything you see in the episode is my fault."
 - Video download(s)
 - Episode 2:
 - author's student webspace (Windows Media WMV, 100MB)
 
- Episode 1:
 - author's student webspace (Windows Media WMV, 33MB)
 - Filefront
 - In-game download
 - Not available
 
A Few Good G-Men
- Choreographer(s)
 - Randall Glass
 - Released
 - July 2005
 - Length
 - 5:50
 - Synopsis
 - The climactic court scene of A Few Good Men, in which Colonel Jessep (Jack Nicholson/G-Man) is grilled by Lieutenant Kaffee (Tom Cruise/Barney).
 - Blurb
 - "Hey gang, this is my first crack at making movies with the HL2 engine. I originally thought this would be a quick 'two-weeks' maximum project ('hey, the phoneme editor practically does all the work for you!'), but turned into a 2 month learning experience. I probably would have hesitated had I known what I was in for, but thought this would be a good test project (and didn't you always want to see the G-Man get grilled?)."
 - Video download(s)
 - nailbiter.net (Quicktime MOV, 41MB)
 - video.google.com (Flash, streaming)
 - In-game download
 - Not available
 
I'm Still Seeing Breen
- Choreographer(s)
 - Paul Marino
 - Released
 - March 2005
 - Length
 - 05:08
 - Synopsis
 - A machinima music video portraying some of the events in Half-Life 2 - with a singing G-Man...
 - Blurb
 - "After I completed Half-Life 2, I thought it was one of the more exceptional games I had played. Around each corner, there was yet another experience that would forever be burned into my gray matter. Afterwards, I found myself playing through some of the more exciting levels again and thought to put together a music video around it. I had been itching to put FacePoser to work, and it became obvious that a music video would be a good place to give it a try."
 - Video download(s)
 - machinima.org (Windows Media WMV, 64MB)
 - video.google.com (Flash, streaming)
 - In-game download
 - Not available
 
