Func illusionary: Difference between revisions

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==Entity Description==
==Entity Description==
Obsolete entity from [[Half-Life]] provided for backwards compatibility. Has been replaced by the [[func_brush]] with its ''Solidity'' property set to ''Never Solid''.
Obsolete [[brush entity]] from [[Half-Life]] provided for backwards compatibility. Has been replaced by the [[func_brush]] with its ''Solidity'' property set to ''Never Solid''.
This entity can be simpler if less functionality is needed though, as it is always non-solid.
This entity can be used for simplicity if less functionality is needed, as it is always non-solid.


==Keyvalues==
==Keyvalues==

Revision as of 01:05, 20 February 2007

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Entity Description

Obsolete brush entity from Half-Life provided for backwards compatibility. Has been replaced by the func_brush with its Solidity property set to Never Solid. This entity can be used for simplicity if less functionality is needed, as it is always non-solid.

Keyvalues

<float> The minimum level of ambient light that hits this brush.

Inputs

Outputs

See Also