$skinnedLODs: Difference between revisions
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(Created page with "{{LanguageBar}} {{this is a|QC command|name=$skinnedLODs|since=as}} It tells the model compiler to not generate new bone weights for $lod models and use their own instead. {{todo|Test presence of it in {{l4d}} and {{l4d2}}.}}") |
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{{this is a|QC command|name=$ | {{this is a|QC command|name=$skinnedlods|since=as}} It tells the model compiler to not generate new bone weights for [[$lod]] models and use their own instead. | ||
{{todo|Test presence of it in {{l4d}} and {{l4d2}}.}} | {{todo|Test presence of it in {{l4d}} and {{l4d2}}.}} | ||
Revision as of 19:12, 26 August 2025
$skinnedlods is a QC command available in all
Source games since
Alien Swarm. It tells the model compiler to not generate new bone weights for $lod models and use their own instead.