Talk:Func team wall: Difference between revisions
Jump to navigation
Jump to search
SirYodaJedi (talk | contribs) (→Collision: new section) |
SirYodaJedi (talk | contribs) |
||
Line 1: | Line 1: | ||
== Collision == | == Confusing Collision == | ||
It's supposed to be using SOLID_BBOX (or if mins, maxs, and angles are used, SOLID_OBB), but in my testing it seems to be using the actual brush geometry, the same as func_teamblocker.<br/>— [[User:SirYodaJedi|SirYodaJedi]] ([[User_talk:SirYodaJedi|talk]]) 06:58, 19 May 2025 (PDT) | It's supposed to be using SOLID_BBOX (or if mins, maxs, and angles are used, SOLID_OBB), but in my testing it seems to be using the actual brush geometry, the same as func_teamblocker.<br/>— [[User:SirYodaJedi|SirYodaJedi]] ([[User_talk:SirYodaJedi|talk]]) 06:58, 19 May 2025 (PDT) |
Latest revision as of 06:58, 19 May 2025
Confusing Collision
It's supposed to be using SOLID_BBOX (or if mins, maxs, and angles are used, SOLID_OBB), but in my testing it seems to be using the actual brush geometry, the same as func_teamblocker.
— SirYodaJedi (talk) 06:58, 19 May 2025 (PDT)