Id Tech 2: Difference between revisions

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|mode = Single Player, Multiplayer (LAN), Multiplayer (Internet)
|mode = Single Player, Multiplayer (LAN), Multiplayer (Internet)
|codelang = [[WP:C_(programming_language)|C]], [[WP:Assembly language|Assembly]] (for software rendering & optimization)
|codelang = [[WP:C_(programming_language)|C]], [[WP:Assembly language|Assembly]] (for software rendering & optimization)
|platform = [[WP:MS-DOS|MS-DOS]], [[WP:AmigaOS|AmigaOS]], {{Win|1}}, {{mac|1}}, {{Linux|1}}, {{x360|1}}, {{xone|1}}, {{XboxXS|1}}, {{ps4|1}}, {{ps5|1}}
|platform = [[WP:MS-DOS|MS-DOS]], [[WP:AmigaOS|AmigaOS]], {{Win|3.1}}, {{mac|3.1}}, {{Linux|3.1}}, {{x360|4}}, {{xone|3.1}}, {{XboxXS|3.1}}, {{ps4|3.1}}, {{ps5|3.1}}
|links = {{Github|id-Software/Quake|Quake source code}}<br>{{Github|id-Software/Quake-2|Quake 2 source code}}
|links = {{Github|id-Software/Quake|Quake source code}}<br>{{Github|id-Software/Quake-2|Quake 2 source code}}
|license = [[WP:GNU General Public License|GNU GPL-2.0-or-later]]
|license = [[WP:GNU General Public License|GNU GPL-2.0-or-later]]
|nextengine = {{Gldsrc|2}}<br>{{idtech3|2}}
|nextengine = {{Gldsrc|4}}<br>{{idtech3|4}}
}}
}}
{{todo|Mention {{fte|4}}, a notable fork of the Quake I engine in relation to Valve's engines. See [[Quake#Source ports]] for more info.}}
{{todo|Mention {{fte|4}}, a notable fork of the Quake I engine in relation to Valve's engines. See [[Quake#Source ports]] for more info.}}
{{Non-valve engine|engine}}
{{Non-valve engine|engine}}


{{idtech2|4}}, also known as the '''Quake engine''', is an engine created by {{wiki|id Software}} for {{quake|2}}, and later modified with new features & improvements for {{quake2|2}}. It was used as the foundation for {{gldsrc|2}} and [[Source|all]] [[Source 2|subsequent]] {{valve|2}} engines.
{{idtech2|4}}, also known as the '''Quake engine''', is an engine created by {{wiki|id Software}} for {{quake|2}}, and later modified with new features & improvements for {{quake2|2}}. It was used as the foundation for {{gldsrc|4}} and [[Source|all]] [[Source 2|subsequent]] {{valve|2}} engines.


id Tech 2 consists of the following two "branches":
id Tech 2 consists of the following two "branches":

Revision as of 06:47, 25 June 2025

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id Tech 2 id Tech 2GoldSrc GoldSrcSource SourceSource 2 Source 2
id Tech 3 id Tech 3id Tech 4 id Tech 4Wikipedia icon id Tech 5Wikipedia icon id Tech 6Wikipedia icon id Tech 7Wikipedia icon id Tech 8
id Tech 2
Developer(s)
id Software
Release date(s)
21 December 1999 (Source code release)
Written in
C, Assembly (for software rendering & optimization)
Successor
Todo: Mention FTE FTE, a notable fork of the Quake I engine in relation to Valve's engines. See Quake#Source ports for more info.
Info icon
This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.

id Tech 2 id Tech 2, also known as the Quake engine, is an engine created by Wikipedia icon id Software for Quake Quake, and later modified with new features & improvements for Quake II Quake II. It was used as the foundation for GoldSrc GoldSrc and all subsequent Valve Valve engines.

id Tech 2 consists of the following two "branches":

Both version of id Tech 2 engines were later made open-source under the GNU GPL 2.0 (or later) license.

See also