Template:Studio rendering note: Difference between revisions
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Note:See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.
Note:See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.
Note that the following keyvalues are unavailable due to being overridden by game code:
model, body, sequence, playbackrate
It may still be possible to use their associated inputs or AddOutput them.
Note:See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.
This is some extra text.
Note:See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.
Note that the following keyvalues are unavailable due to being overridden by game code:
skin, body
It may still be possible to use their associated inputs or AddOutput them.
This is some extra text, placed after the note about unavailable KVs.
SirYodaJedi (talk | contribs) No edit summary |
SirYodaJedi (talk | contribs) No edit summary |
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Potential deprecation for {{t|KV CBaseAnimating}}, like with {{t|brush rendering note}}. | Potential deprecation for {{t|KV CBaseAnimating}}, like with {{t|brush rendering note}}. | ||
{{todo|strings subpage}} | {{todo|strings subpage}} | ||
<onlyinclude>{{note|See [[Model entity/Generic Keyvalues, Inputs and Outputs]] for keyvalues and inputs that affect model rendering. {{#if:{{{1|}}}|Note that the following keyvalues are unavailable due to being overridden by game code:<br>{{mono|{{{1}}}}}<br>It may still be possible to use their associated inputs or [[AddOutput]] them.|}} }}</onlyinclude> | <onlyinclude>{{note|See [[Model entity/Generic Keyvalues, Inputs and Outputs]] for keyvalues and inputs that affect model rendering. {{#if:{{{1|}}}|<br>Note that the following keyvalues are unavailable due to being overridden by game code:<br>{{mono|{{{1}}}}}<br>It may still be possible to use their associated inputs or [[AddOutput]] them.|}}{{#if:{{{append|}}}|<br>{{{append}}}|}} }}</onlyinclude> | ||
Can take a single unnamed parameter, which lists KVs which are unavailable for the given entity. For example, {{code|<nowiki>{{studio rendering note|model, body, sequence, playbackrate}}</nowiki>}} yields: | Can take a single unnamed parameter, which lists KVs which are unavailable for the given entity. For example, {{code|<nowiki>{{studio rendering note|model, body, sequence, playbackrate}}</nowiki>}} yields: | ||
{{studio rendering note|model, body, sequence, playbackrate}} | {{studio rendering note|model, body, sequence, playbackrate}} | ||
Can also take a {{param|append}} parameter, which gets placed after everything else. | |||
{{studio rendering note|append=This is some extra text.}} | |||
{{studio rendering note|skin, body|append=This is some extra text, placed after the note about unavailable KVs.}} |
Revision as of 10:33, 9 May 2025

This is a draft template page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
Potential deprecation for {{KV CBaseAnimating}}, like with {{brush rendering note}}.
Todo: strings subpage

Can take a single unnamed parameter, which lists KVs which are unavailable for the given entity. For example, {{studio rendering note|model, body, sequence, playbackrate}} yields:

Note that the following keyvalues are unavailable due to being overridden by game code:
model, body, sequence, playbackrate
It may still be possible to use their associated inputs or AddOutput them.
Can also take a {{{append}}} parameter, which gets placed after everything else.

This is some extra text.

Note that the following keyvalues are unavailable due to being overridden by game code:
skin, body
It may still be possible to use their associated inputs or AddOutput them.
This is some extra text, placed after the note about unavailable KVs.