Info elevator floor: Difference between revisions
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== Outputs == | == Outputs == | ||
{{O|OnReachedFloor|activator = !caller = func_elevator entity that reached this floor|caller=hide|Fired when an elevator reaches this floor.}} | {{O|OnReachedFloor|activator = !caller = !self = func_elevator entity that reached this floor|caller=hide|Fired when an elevator reaches this floor.}} | ||
Revision as of 10:43, 24 April 2025
| CInfoElevatorFloor |
info_elevator_floor is a point entity available in ![]()
Left 4 Dead series and
Insurgency. It marks an elevator floor. It is only compatible with a func_elevator.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
Outputs
- OnReachedFloor
- !activator = !caller = !self = func_elevator entity that reached this floor
Fired when an elevator reaches this floor.