R radialfog force: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:
<div style="font-size:.85em;">Comparison between planar-based fog and radial fog. Screenshot from {{css|1}} on {{tf2branch|1}}.</div>
<div style="font-size:.85em;">Comparison between planar-based fog and radial fog. Screenshot from {{css|1}} on {{tf2branch|1}}.</div>
</div>
</div>
[[Category:Fog]]

Revision as of 01:45, 20 March 2025

r_radialfog_force is a console variable available in Half-Life 2 series Half-Life 2 series and Team Fortress 2 branch Team Fortress 2 branch.

Force-on toggle for testing radial fog on/off. This is not a cheat for the joy of playing with this set on if a player wants the new behavior on old maps.

Values:
-1: Default 0: Force off 1: Force on
Radial fog disabled (using planar-based fog). Radial fog enabled.
Comparison between planar-based fog and radial fog. Screenshot from Counter-Strike: Source on Team Fortress 2 branch.