Mat setvideomode: Difference between revisions
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{{this is a|console variable|name=mat_setvideomode}} This [[integer]] and [[boolean]] [[cvar]] sets the screen resolution and change the display mode to windowed or fullscreen. | {{this is a|console variable|name=mat_setvideomode}} This [[integer]] and [[boolean]] [[cvar]] sets the screen resolution and change the display mode to windowed or fullscreen. | ||
If <windowed> is set to "1", switches the game to windowed mode, if set to "0", switches the game to fullscreen. | If {{code|<windowed>}} value is set to "1", switches the game to windowed mode, if set to "0", switches the game to fullscreen. | ||
{{Syntax|mat_setvideomode <width> <height> <windowed>}} | {{Syntax|mat_setvideomode <width> <height> <windowed>}} | ||
Latest revision as of 21:06, 17 January 2025
mat_setvideomode is a console variable available in all
Source games. This integer and boolean cvar sets the screen resolution and change the display mode to windowed or fullscreen.
If <windowed> value is set to "1", switches the game to windowed mode, if set to "0", switches the game to fullscreen.
Syntax: mat_setvideomode <width> <height> <windowed>
Example
mat_setvideomode 1920 1080 0- Runs the game in fullscreen 1920x1080 resolution.
mat_setvideomode 1920 1080 1- Runs the game in windowed 1920x1080 resolution.