Template:KV BmNewLightShadowBias: Difference between revisions
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Revision as of 10:26, 8 January 2025
- DepthBias (DepthBias) <float>
- DepthBias is offset added to depth values in shadowmaps.
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- SlopeDepthBias (SlopeDepthBias) <float>
- Slope Depth Bias used for surfaces having aliasing due to steep angles with light.
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- NormalBias (NormalBias) <float>
- While rendering objects into shadowmaps, each vertex will be moved along -ve Normal direction, giving it an appearance of shrinking while rendering to shadowmaps. This property determines the amount of Units to be moved. Helps with shadow aliasing.
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Bug:Numbers lower than 0.8 can cause huge graphics problems.
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