Talk:Firesmoke: Difference between revisions
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:::It's a pinsplash fgd; he was known for questionable fgd edits. I trimmed the fat.<br/>— [[User:SirYodaJedi|SirYodaJedi]] ([[User_talk:SirYodaJedi|talk]]) 08:35, 30 November 2024 (PST) | :::It's a pinsplash fgd; he was known for questionable fgd edits. I trimmed the fat.<br/>— [[User:SirYodaJedi|SirYodaJedi]] ([[User_talk:SirYodaJedi|talk]]) 08:35, 30 November 2024 (PST) | ||
::::Assuming the page is correct about it not using an edict you could have 1000 of these ents and be fine, whereas that'd probably cause issues on a regular map if you tried it with env_fire. Seems pretty useful to me. The FGD code was very bloated though, yeah. --[[User:Sirhephaestus|Sirhephaestus]] ([[User talk:Sirhephaestus|talk]]) 09:54, 30 November 2024 (PST) | ::::Assuming the page is correct about it not using an edict you could have 1000 of these ents and be fine, whereas that'd probably cause issues on a regular map if you tried it with env_fire. Seems pretty useful to me. The FGD code was very bloated though, yeah. --[[User:Sirhephaestus|Sirhephaestus]] ([[User talk:Sirhephaestus|talk]]) 09:54, 30 November 2024 (PST) | ||
:::::Not sure what's that about. It's not server side entity so it still uses an edict. Can check so in-game. Any entity with non-zero entity index uses an edict --[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 11:37, 30 November 2024 (PST) |
Revision as of 12:38, 30 November 2024
I tried to make fire where my crossbow hit.
- CBaseEntity *pBlaze;
- pBlaze = Create("_firesmoke", tr.endpos, GetAbsAngles(),pOther);
- pBlaze->Spawn();
The fire disappears eventually but won't stick with the parents (pOther - npc hit by bolt). Likely I will have to switch to env_fire or make a firesprite appear with other means.--Ninjaofsauce (talk) 01:31, 23 September 2019 (UTC)
I don't think because one person prescribes that this entity shouldn't be used that the FGD code should be removed. The entity has legitimate uses and people can make their own decision if they want to add it or not. --Sirhephaestus (talk) 16:58, 29 November 2024 (PST)
- That fgd entry doesn't even make sense. What's the point of ltime, hammerid, responsecontext etc. for this entity ? I doubt this entity is of use to someone that cannot add it to fgd themselves and don't see what it offers that env_fire doesn't --Nescius (talk) 08:10, 30 November 2024 (PST)
- It's a pinsplash fgd; he was known for questionable fgd edits. I trimmed the fat.
— SirYodaJedi (talk) 08:35, 30 November 2024 (PST)- Assuming the page is correct about it not using an edict you could have 1000 of these ents and be fine, whereas that'd probably cause issues on a regular map if you tried it with env_fire. Seems pretty useful to me. The FGD code was very bloated though, yeah. --Sirhephaestus (talk) 09:54, 30 November 2024 (PST)
- It's a pinsplash fgd; he was known for questionable fgd edits. I trimmed the fat.