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Half Life 2 Background Maps: Difference between revisions

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(Added the rest of the maps.)
m (Added link to point_viewcontrol)
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Half Life 2's background maps usually:
Half Life 2's background maps usually:
#Contain a small snippet of a map from the campaign.
#Contain a small snippet of a map from the campaign.
#Have a <code>point_viewcontrol</code> entity used to lock the players view.
#Have a <code>[[Point viewcontrol|point_viewcontrol]]</code> entity used to lock the players view.





Revision as of 20:49, 26 November 2024

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Spoiler Warning
Some information on this page may contain plot spoilers. Continue reading at your own risk.

Half Life 2's background maps usually:

  1. Contain a small snippet of a map from the campaign.
  2. Have a point_viewcontrol entity used to lock the players view.


In the order commonly seen, here is every Half-Life 2 Half-Life 2 background map:

background01

The plaza from the start of the game. (d1_trainstation_02)


background02

The outside from the start of Water Hazard. (d1_canals_06)


background03

The rooftop where Father Grigori gives you the shotgun. (d1_town_02)


background04

A road near a bridge. (d2_coast_07)


background05

Inside Nova Prospekt. (d2_prison_02)


background06

A destroyed building. (d3_c17_13)

Note.pngNote:There is a Citizen in one of the buildings far away. They are not in the actual map.

background07

Inside the Citadel. (d3_citadel_05)

See also