Weapon 357: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
[[Image:hammer357.jpg]] | [[Image:hammer357.jpg|frame|right|Magnum .357 Revolver]] | ||
The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 bullets and the revolver if they do not already possess one. Up to 6 | 36 bullets can be held at a time. A box of bullets can be placed in a map with the [[item_ammo_357]] or [[item_ammo_357_large]] entity. The revolver also follows all physics rules as if it were a [[prop_physics]]. | The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 bullets and the revolver if they do not already possess one. Up to 6 | 36 bullets can be held at a time. A box of bullets can be placed in a map with the [[item_ammo_357]] or [[item_ammo_357_large]] entity. The revolver also follows all physics rules as if it were a [[prop_physics]]. | ||
{{basicweapon}} | |||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 19:30, 12 July 2005
Entity Description
File:Hammer357.jpg
Magnum .357 Revolver
The weapon_357 entity places a Magnum .357 revolver in a map. When picked up, the player is given 12 bullets and the revolver if they do not already possess one. Up to 6 | 36 bullets can be held at a time. A box of bullets can be placed in a map with the item_ammo_357 or item_ammo_357_large entity. The revolver also follows all physics rules as if it were a prop_physics.