This article's documentation is for anything that uses the Source engine. Click here for more information.

Mat mipmaptextures: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Undo revision 456624 by THE OWL (talk))
Tag: Undo
Line 16: Line 16:
== See also ==
== See also ==
* [[Console Command List]]
* [[Console Command List]]
* {{Cmd|mat_picmip}}

Revision as of 09:52, 27 October 2024

English (en)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

"mat_mipmaptextures" set to 0.
"mat_mipmaptextures" set to 1.

mat_mipmaptextures is a console variable available in all Source Source games.

States

mat_mipmaptextures 0
Disables mipmapping, alpha channels and more.
mat_mipmaptextures 1
Default value.

See also