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Mat picmip: Difference between revisions

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== See also ==
== See also ==
* [[Console Command List]]
* [[Console Command List]]
* {{Cmd|mat_mipmaptextures}}

Revision as of 09:48, 27 October 2024

English (en)Translate (Translate)
"mat_picmip" set to 0.
"mat_picmip" set to 2.
"mat_picmip" set to 4.

mat_picmip is a console variable available in all Source Source games.

Specifies only one level of mipmapping to be displayed.

Note.pngNote:This is the same as the "Texture Detail" menu in the graphics settings, but with more options.

States

mat_picmip -1
Sets Very High mipmapping level.
mat_picmip 0
Sets High mipmapping level.
mat_picmip 1
Sets Medium mipmapping level.
mat_picmip 2
Sets Low mipmapping level.
Note.pngNote:Some games may offers value down to -10 (which is the highest quality possible), such as Team Fortress 2.

See also