Tf weapon bat: Difference between revisions

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(-added class hierarchy, cleanup)
m (Classifying as model entity)
 
Line 2: Line 2:
{{Ent not in fgd|nolink=1}}
{{Ent not in fgd|nolink=1}}
{{CD|CTFBat|nolink=1|file1=tf_weapon_bat.cpp}}
{{CD|CTFBat|nolink=1|file1=tf_weapon_bat.cpp}}
{{this is a|entity|name=tf_weapon_bat|game=Team Fortress 2}} It is the entity for the Baseball Bat, a melee weapon for the Scout.
{{this is a|model entity|name=tf_weapon_bat|game=Team Fortress 2}} It is the entity for the Baseball Bat, a melee weapon for the Scout.


== Keyvalues ==
== Keyvalues ==
{{KV Targetname}}
{{KV Targetname}}

Latest revision as of 04:35, 19 May 2025

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CTFBat
CTFWeaponBaseMelee
CTFWeaponBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
C++ tf_weapon_bat.cpp

tf_weapon_bat is a model entity available in Team Fortress 2 Team Fortress 2. It is the entity for the Baseball Bat, a melee weapon for the Scout.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities