Beam: Difference between revisions
Jump to navigation
Jump to search

Note:May be useful for vscript use. See CBeam
(Removed redirect to CBeam) Tag: Removed redirect |
(useless for mapping purposes so I think listing kio is not relevant here) |
||
Line 1: | Line 1: | ||
{{LanguageBar}} | {{LanguageBar}} | ||
{{ent not in fgd|nolink=1|because=it doesn't provide enough KIO access and | {{ent not in fgd|nolink=1|because=it doesn't provide enough KIO access and {{ent|env_beam}} is available, but it might be of interest for [[vscript]] use}} | ||
[[File:Dog hand beams.png|300px|thumb|right|When Dog holds objects, his hand creates four <code>beam</code>s.]] | [[File:Dog hand beams.png|300px|thumb|right|When Dog holds objects, his hand creates four <code>beam</code>s.]] | ||
{{CD|CBeam|base=CBaseEntity|file1=1}} | {{CD|CBeam|base=CBaseEntity|file1=1}} | ||
Line 6: | Line 6: | ||
It is a base entity used by other entities to make beams or other effects, such as bubbles. The entities which use this one offer greater control over the effect. | It is a base entity used by other entities to make beams or other effects, such as bubbles. The entities which use this one offer greater control over the effect. | ||
{{Note|May be useful for vscript use. See [[CBeam]]}} | |||
{{ | |||
== See Also == | == See Also == |
Revision as of 11:08, 27 September 2024



![]() |
---|
CBeam |
![]() |
beam
is a point entity available in all Source games.
It is a base entity used by other entities to make beams or other effects, such as bubbles. The entities which use this one offer greater control over the effect.
