Template:Hl1 kv zhlt light source: Difference between revisions
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* 2 : Inverse Square | * 2 : Inverse Square | ||
{{kv|Texlight (VHLT+)|intn=_tex|texture|Treat this entity as an [[light_surface]], using the specified texture as the emissive texture.}} | {{kv|Texlight (VHLT+)|intn=_tex|texture|Treat this entity as an [[light_surface]], using the specified texture as the emissive texture.}} | ||
{{#if:{{{sun|}}}| | |||
{{kv|Ambient (ZHLT+)|intn=_diffuse_light|color255+int}} | |||
{{kv|Ambient 2 (ZHLT+)|intn=_diffuse_light2|color255+int}} | |||
{{kv|Sun spread angle|intn=_spread|int}} | |||
{{kv|Model lighting only (VHLT v16+)|intn=_fake|boolean|Treat this entity as an [[info_sunlight]], causing it to not affect lightmaps.}} | |||
|}} | |||
<noinclude> | <noinclude> | ||
{{hl1 kv zhlt light source|sun=1}} | |||
[[Category:Keyvalue Templates]] | [[Category:Keyvalue Templates]] | ||
</noinclude> | </noinclude> |
Revision as of 06:51, 19 September 2024
ZHLT light source:
- 0 : Default
- 1 : Inverse Linear
- 2 : Inverse Square
- Texlight (VHLT+) (_tex) <texture>
- Treat this entity as an light_surface, using the specified texture as the emissive texture.
ZHLT light source:
- 0 : Default
- 1 : Inverse Linear
- 2 : Inverse Square
- Texlight (VHLT+) (_tex) <texture>
- Treat this entity as an light_surface, using the specified texture as the emissive texture.
- Ambient (ZHLT+) (_diffuse_light) <color255 + int>
- Sun spread angle (_spread) <integer>
- Model lighting only (VHLT v16+) (_fake) <boolean>
- Treat this entity as an info_sunlight, causing it to not affect lightmaps.