Template:KV DXLevelChoice: Difference between revisions

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(ToGL was lost somewhere along the way)
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{{see also|{{t|KV SystemLevelChoice}}}}
{{Strings notice}}
{{Strings notice}}
{{KV DXLevelChoice}}
{{KV DXLevelChoice}}
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<onlyinclude><!--
<onlyinclude><!--
-->{{KV|{{KV DXLevelChoice/strings|Minimum / Maximum DX Level}}|intn=mindxlevel / maxdxlevel|choices|{{KV DXLevelChoice/strings|The entity will not exist if the engine is running outside the given range of DirectX Versions.}}
-->{{KV|{{KV DXLevelChoice/strings|Minimum / Maximum DX Level}}|intn=mindxlevel / maxdxlevel|integer choices|{{KV DXLevelChoice/strings|The entity will not exist if the engine is running outside the given range of DirectX Versions.}}
{{Expand|title={{KV DXLevelChoice/strings|Choices}}|margin_left=2em|margin_bottom=0|{{warning|{{KV DXLevelChoice/strings|If these are used, the object may break when the user switches their DirectX settings.}}}}
{{Expand|title={{KV DXLevelChoice/strings|Choices}}|margin_left=2em|margin_bottom=0|{{warning|{{KV DXLevelChoice/strings|If these are used, the object may break when the user switches their DirectX settings.}}}}
:* 0 - {{KV DXLevelChoice/strings|Default (no bounding)}}
:* 0 - {{KV DXLevelChoice/strings|Default (no bounding)}}

Revision as of 12:04, 12 November 2024

See also:  {{KV SystemLevelChoice}}
Icon-translate.png
This template uses a strings subpage
Please follow the format on this subpage(s) to add translations.
Minimum / Maximum DX Level (mindxlevel / maxdxlevel) <integer choices> (removed since Left 4 Dead)
The entity will not exist if the engine is running outside the given range of DirectX Versions.
Choices
Warning.pngWarning:If these are used, the object may break when the user switches their DirectX settings.[missing string]