Talk:SDK Docs: Difference between revisions
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::::Nevermind. It's someone named Dmx6 who did the edit. --[[User:017Bluefield|017Bluefield]] 12:45, 11 July 2012 (PDT) | ::::Nevermind. It's someone named Dmx6 who did the edit. --[[User:017Bluefield|017Bluefield]] 12:45, 11 July 2012 (PDT) | ||
:::::{{user|Dmx6}} is a regular, trusted contributor to the wiki. It is linked to the category page because it contains many resources for using SMF. Sorry, but I'm not sure where you're seeing the vandalism. —[[User:Mattshu|Mattshu]] 22:42, 11 July 2012 (PDT) | :::::{{user|Dmx6}} is a regular, trusted contributor to the wiki. It is linked to the category page because it contains many resources for using SMF. Sorry, but I'm not sure where you're seeing the vandalism. —[[User:Mattshu|Mattshu]] 22:42, 11 July 2012 (PDT) | ||
== New design == | |||
I've been testing the new design in [[User:THE OWL/Sandbox/Pages/Software docs|my sandbox]]. It's not finished as I don't work with VDC very often now, but I still wanted to offer a new look. | |||
[[File:Source SDK documentation page redesign.jpg|400px]] | |||
=== Pros === | |||
* There is now quick access to Source Engine branches and their SDKs. | |||
: {{Note|Not that it's useful, but when I needed it, I couldn't find the tool I needed quickly because someone didn't even bother to create a redirect from Source SDK Base 2013 to Source SDK 2013 🗿}} | |||
* Now games don't hide from you. Documentation of their tools is right on the Source SDK page. | |||
: {{Note|The level design page with a link to the games now doesn't always link to the level design, and you have to do more unnecessary actions to reach the game tools page.}} | |||
* The colors and larger content size will help you find the right link faster. | |||
* The new design should look better on mobile devices (well, if rewritten). | |||
=== Cons === | |||
* My design offers a larger view of the links, which forces you to scroll down the page to reach certain links. | |||
: {{Note|I don't think it's a problem because it's easier to identify links. Spending time on scrolling is much less than trying to find a certain link among a bunch of other links in a row.}} | |||
--[[User:THE OWL|THE OWL]] ([[User talk:THE OWL|talk]]) 22:00, 3 November 2024 (PST) |
Revision as of 23:00, 3 November 2024

This is the discussion page of SDK Docs.
To add a comment, use the Edit button near the headline of the appropriate section. To create a new section, you can use the Add topic button at the top of this page.
Comments on talk pages should be signed with "~~~~", which will be converted into your signature and a timestamp.
Comments on talk pages should be signed with "~~~~", which will be converted into your signature and a timestamp.
Shortname or longname
Compare this Template:KV_RenderFields and this Template:KV_Shadow and this Template:I_RenderFields. As you can see, sometimes it's "bool"/"int" but sometimes "boolean"/"integer". What will be better to use? --Mehiller 21:54, 2 May 2012 (PDT)
- In my opinion, "boolean" and "integer" is friendlier for non-programmers, though I would prefer the shorthand versions. That's just me. —Mattshu 23:11, 11 July 2012 (PDT)
SFM link
The link at the Source page for the Source Filmmaker leads to a Category page. Which isn't supposed to happen. Can you guys fix it? --017Bluefield 23:39, 10 July 2012 (PDT)
- I'm thinking that was intentional. —Mattshu 23:56, 10 July 2012 (PDT)
- Uh-huh… Did you check the history yet? Any edit—even the vandalism type—gets recorded their, right? --017Bluefield 00:13, 11 July 2012 (PDT)
- Yes. You're referring to the link on SDK Docs, right? —Mattshu 00:16, 11 July 2012 (PDT)
- Yeah. I remember checking it yesterday, but it must've slipped my mind today. --017Bluefield 12:42, 11 July 2012 (PDT)
- Nevermind. It's someone named Dmx6 who did the edit. --017Bluefield 12:45, 11 July 2012 (PDT)
- Yes. You're referring to the link on SDK Docs, right? —Mattshu 00:16, 11 July 2012 (PDT)
- Uh-huh… Did you check the history yet? Any edit—even the vandalism type—gets recorded their, right? --017Bluefield 00:13, 11 July 2012 (PDT)
New design
I've been testing the new design in my sandbox. It's not finished as I don't work with VDC very often now, but I still wanted to offer a new look.
Pros
- There is now quick access to Source Engine branches and their SDKs.
Note:Not that it's useful, but when I needed it, I couldn't find the tool I needed quickly because someone didn't even bother to create a redirect from Source SDK Base 2013 to Source SDK 2013 🗿
- Now games don't hide from you. Documentation of their tools is right on the Source SDK page.
Note:The level design page with a link to the games now doesn't always link to the level design, and you have to do more unnecessary actions to reach the game tools page.
- The colors and larger content size will help you find the right link faster.
- The new design should look better on mobile devices (well, if rewritten).
Cons
- My design offers a larger view of the links, which forces you to scroll down the page to reach certain links.
Note:I don't think it's a problem because it's easier to identify links. Spending time on scrolling is much less than trying to find a certain link among a bunch of other links in a row.