Ai changehintgroup: Difference between revisions
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==Inputs== | ==Inputs== | ||
{{ | {{I|Activate|Change the hint group.}} | ||
[[Category:AI]] | [[Category:AI]] | ||
Latest revision as of 07:46, 21 April 2025
| CAI_ChangeHintGroup |
ai_changehintgroup is a point entity available in all
Source games.
It changes or adds a specific hint group to an NPC or hint node.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Name to search for (SearchName) <target_name_or_class>
- A targetname, classname, or name of a hint group.
- Search Type (SearchType) <choices>
- How to search for the entities to change.
- 0: Entity Name
- 1: Classname
- 2: Old Hint Group
- Search Radius (Radius) <float>
- Radius to search (0 searches entire map).
- New Hint Group (NewHintGroup) <string>
- New hint group to add to the entities meeting search criteria.
- Hint Limit Nav (hintlimiting) <boolean>
- Limits NPC to using specified hint group for navigation requests, does not limit local navigation.
Inputs
- Activate
- Change the hint group.