Template:O BaseEntity/strings: Difference between revisions

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|OnKilledL4D={{#switch:{{Language}}
|OnKilledL4D={{#switch:{{Language}}
     |#default=OnKilled (L4D)
     |#default=OnKilled
     |zh=OnKilled (L4D)
     |zh=OnKilled
     }}
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|OnKilledL4DDesc={{#switch:{{Language}}
|OnKilledL4DDesc={{#switch:{{Language}}
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|OnKilledS2={{#switch:{{Language}}
|OnKilledS2={{#switch:{{Language}}
     |#default=OnKilled (S2)
     |#default=OnKilled
     |zh=OnKilled (S2)
     |zh=OnKilled
     }}
     }}
|OnKilledS2Desc={{#switch:{{Language}}
|OnKilledS2Desc={{#switch:{{Language}}

Latest revision as of 15:58, 3 September 2024

English (en)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
To preview translated strings, select languages on the top right bar.
Icon-gnome-document-open.pngDocumentation
Number of strings:6
Approximate status of translation:English (en) 100% 中文 (zh) 100% 
  • Base
  • These outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
  • OnKilled
  • This output fires when the entity is killed and removed from the game.
  • OnKilled
  • This output fires when the entity is killed and removed from the game. Parameter is the inflictor.