Template:O BaseEntity/strings: Difference between revisions

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|OnKilledL4D={{#switch:{{Language}}
|OnKilledL4D={{#switch:{{Language}}
     |#default=OnKilled (L4D)
     |#default=OnKilled
     |zh=OnKilled (L4D)
     |zh=OnKilled
     }}
     }}
|OnKilledL4DDesc={{#switch:{{Language}}
|OnKilledL4DDesc={{#switch:{{Language}}
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|OnKilledS2={{#switch:{{Language}}
|OnKilledS2={{#switch:{{Language}}
     |#default=OnKilled (S2)
     |#default=OnKilled
     |zh=OnKilled (S2)
     |zh=OnKilled
     }}
     }}
|OnKilledS2Desc={{#switch:{{Language}}
|OnKilledS2Desc={{#switch:{{Language}}

Latest revision as of 16:58, 3 September 2024

English (en)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
Icon-gnome-document-open.pngDocumentation
Number of strings:6
Approximate status of translation:English (en) 100% 中文 (zh) 100% 
  • Base
  • These outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
  • OnKilled
  • This output fires when the entity is killed and removed from the game.
  • OnKilled
  • This output fires when the entity is killed and removed from the game. Parameter is the inflictor.