Template:This is a/strings: Difference between revisions
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Note:The following languages do not support the new parameter {{{for the shader}}} which is located in "this is a" string:
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Line 8: | Line 8: | ||
| pt-br = 26 | | pt-br = 26 | ||
| ru = 25 | | ru = 25 | ||
| sk = 26 | |||
| zh = 26 | | zh = 26 | ||
}} | }} | ||
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|pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | |pt-br = {{{this}}} {{{dx}}} é um {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} disponível em {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
|ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | |ru = {{{this}}} {{{dx}}} - это {{{cut}}} {{{internal}}} {{{type}}}, доступно для {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | ||
|sk = {{{this}}} {{{dx}}} je {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} dostupná v {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}. | |||
|zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 | |zh = {{{this}}}{{{dx}}}是一个{{{for the shader}}}{{{cut}}}{{{internal}}}{{{type}}},可在{{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}中使用。 | ||
}} | }} | ||
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|pt-br = Esse | |pt-br = Esse | ||
|ru = | |ru = | ||
|sk = Toto | |||
|zh = 这 | |zh = 这 | ||
}} | }} | ||
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|pt-br = corte | |pt-br = corte | ||
|ru = удалённый | |ru = удалённый | ||
|sk = odstránená | |||
|zh = 被移除的 | |zh = 被移除的 | ||
}} | }} | ||
Line 85: | Line 89: | ||
|pt-br = [[internal entity|interno]] | |pt-br = [[internal entity|interno]] | ||
|ru = [[internal entity|внутренний]] | |ru = [[internal entity|внутренний]] | ||
|sk = [[internal entity|interná]] | |||
|zh = [[internal entity|内部的]] | |zh = [[internal entity|内部的]] | ||
}} | }} | ||
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|pt-br = [[Developer console#Encerrir comandos|comando do console]] | |pt-br = [[Developer console#Encerrir comandos|comando do console]] | ||
|ru = [[Developer console#submitting|консольная команда]] | |ru = [[Developer console#submitting|консольная команда]] | ||
|sk = [[Developer console#submitting|konzolový príkaz]] | |||
|zh = [[Developer console#Submitting|控制台命令]] | |zh = [[Developer console#Submitting|控制台命令]] | ||
}} | }} | ||
Line 108: | Line 114: | ||
|fi = [[console variable|konsoli muuttuja]] | |fi = [[console variable|konsoli muuttuja]] | ||
|hr = [[Console variable|konzolna varijabla]] | |hr = [[Console variable|konzolna varijabla]] | ||
|pt-br = [[console variable|variáveis do console]] | |||
|ru = [[console variable|консольная переменная]] | |ru = [[console variable|консольная переменная]] | ||
|sk = [[console variable|konzolová premenná]] | |||
|zh = [[console variable|控制台变量]] | |zh = [[console variable|控制台变量]] | ||
}} | }} | ||
Line 122: | Line 129: | ||
|pt-br = [[point entity|ponto de entidade]] | |pt-br = [[point entity|ponto de entidade]] | ||
|ru = [[point entity|точечная энтити]] | |ru = [[point entity|точечная энтити]] | ||
|sk = [[point entity|point entita]] | |||
|zh = [[point entity|点实体]] | |zh = [[point entity|点实体]] | ||
}} | }} | ||
Line 133: | Line 141: | ||
|pt-br = [[brush entity|entidade de brush]] | |pt-br = [[brush entity|entidade de brush]] | ||
|ru = [[brush entity|брашевая энтити]] | |ru = [[brush entity|брашевая энтити]] | ||
|sk = [[brush entity|brush entita]] | |||
|zh = [[brush entity|固体实体]] | |zh = [[brush entity|固体实体]] | ||
}} | }} | ||
Line 144: | Line 153: | ||
|pt-br = [[mesh entity|entidade de mexa]] | |pt-br = [[mesh entity|entidade de mexa]] | ||
|ru = [[mesh entity|мешевая энтити]] | |ru = [[mesh entity|мешевая энтити]] | ||
|sk = [[mesh entity|mesh entita]] | |||
|zh = [[mesh entity|网格实体]] | |zh = [[mesh entity|网格实体]] | ||
}} | }} | ||
Line 155: | Line 165: | ||
|pt-br = [[path entity|caminho de entidade]] | |pt-br = [[path entity|caminho de entidade]] | ||
|ru = [[path entity|путевая энтити]] | |ru = [[path entity|путевая энтити]] | ||
|sk = [[path entity|path entita]] | |||
|zh = [[path entity|路径实体]] | |zh = [[path entity|路径实体]] | ||
}} | }} | ||
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|pt-br = [[QC command|comandos QC]] | |pt-br = [[QC command|comandos QC]] | ||
|ru = [[QC command|QC команда]] | |ru = [[QC command|QC команда]] | ||
|sk = [[QC command|QC príkaz]] | |||
|zh = [[QC command|QC 命令]] | |zh = [[QC command|QC 命令]] | ||
}} | }} | ||
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|pt-br = [[shader#Pixel_shaders|pixel shader]] | |pt-br = [[shader#Pixel_shaders|pixel shader]] | ||
|ru = [[shader#Pixel_shaders|пиксельный шейдер]] | |ru = [[shader#Pixel_shaders|пиксельный шейдер]] | ||
|sk = [[shader#Pixel_shaders|pixlový shader]] | |||
|zh = [[shader#Pixel_shaders|像素着色器]] | |zh = [[shader#Pixel_shaders|像素着色器]] | ||
}} | }} | ||
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|pt-br = [[shader#Vertex_shaders|vertice do shader]] | |pt-br = [[shader#Vertex_shaders|vertice do shader]] | ||
|ru = [[shader#Vertex_shaders|вертексный шейдер]] | |ru = [[shader#Vertex_shaders|вертексный шейдер]] | ||
|sk = [[shader#Vertex_shaders|vertexový shader]] | |||
|zh = [[shader#Vertex_shaders|顶点着色器]] | |zh = [[shader#Vertex_shaders|顶点着色器]] | ||
}} | }} | ||
Line 195: | Line 209: | ||
|pt-br = [[material|material]] [[shader|shader]] parametro | |pt-br = [[material|material]] [[shader|shader]] parametro | ||
|ru = [[material|материальный]] параметр [[shader|шейдера]] | |ru = [[material|материальный]] параметр [[shader|шейдера]] | ||
|sk = parameter [[material|materiálového]] [[shader|shaderu]] | |||
|zh = [[material|材质]][[shader|着色器]]参数 | |zh = [[material|材质]][[shader|着色器]]参数 | ||
}} | }} | ||
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|pt-br = para o {{{shader}}} shader | |pt-br = para o {{{shader}}} shader | ||
|ru = для {{{shader}}} шейдера | |ru = для {{{shader}}} шейдера | ||
|sk = pre {{{shader}}} shader | |||
|zh = 用于着色器 {{{shader}}} 的 | |zh = 用于着色器 {{{shader}}} 的 | ||
}} | }} | ||
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|pt-br = todos os jogos {{{engine}}} | |pt-br = todos os jogos {{{engine}}} | ||
|ru = всех игр на движке {{{engine}}} | |ru = всех игр на движке {{{engine}}} | ||
|sk = každej hre, používajúcej {{{engine}}} | |||
|zh = 所有的 {{{engine}}} 游戏 | |zh = 所有的 {{{engine}}} 游戏 | ||
}} | }} | ||
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|pt-br = desde {{{since}}} | |pt-br = desde {{{since}}} | ||
|ru = начиная с {{{since}}} | |ru = начиная с {{{since}}} | ||
|sk = od {{{since}}} | |||
|zh = ,自从 {{{since}}} 以来 | |zh = ,自从 {{{since}}} 以来 | ||
}} | }} | ||
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|pt-br = antes {{{before}}} | |pt-br = antes {{{before}}} | ||
|ru = до {{{before}}} | |ru = до {{{before}}} | ||
|sk = pred {{{before}}} | |||
|zh = ,在 {{{before}}} 之前 | |zh = ,在 {{{before}}} 之前 | ||
}} | }} | ||
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|pt-br = exceto {{{except}}} | |pt-br = exceto {{{except}}} | ||
|ru = исключая {{{except}}} | |ru = исключая {{{except}}} | ||
|sk = okrem {{{except}}} | |||
|zh = ,除了 {{{except}}} | |zh = ,除了 {{{except}}} | ||
}} | }} | ||
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|pt-br = {{{2}}} e {{{3}}} | |pt-br = {{{2}}} e {{{3}}} | ||
|ru = {{{2}}} и {{{3}}} | |ru = {{{2}}} и {{{3}}} | ||
|sk = {{{2}}} a {{{3}}} | |||
|zh = {{{2}}} 和 {{{3}}} | |zh = {{{2}}} 和 {{{3}}} | ||
}} | }} | ||
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|pt-br = {{{2}}}, {{{3}}}, e {{{4}}} | |pt-br = {{{2}}}, {{{3}}}, e {{{4}}} | ||
|ru = {{{2}}}, {{{3}}} и {{{4}}} | |ru = {{{2}}}, {{{3}}} и {{{4}}} | ||
|sk = {{{2}}}, {{{3}}} a {{{4}}} | |||
|zh = {{{2}}}、{{{3}}} 和 {{{4}}} | |zh = {{{2}}}、{{{3}}} 和 {{{4}}} | ||
}} | }} | ||
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|pt-br = {{{2}}}, {{{3}}}, {{{4}}}, e {{{5}}} | |pt-br = {{{2}}}, {{{3}}}, {{{4}}}, e {{{5}}} | ||
|ru = {{{2}}}, {{{3}}}, {{{4}}} и {{{5}}} | |ru = {{{2}}}, {{{3}}}, {{{4}}} и {{{5}}} | ||
|sk = {{{2}}}, {{{3}}}, {{{4}}} a {{{5}}} | |||
|zh = {{{2}}}、{{{3}}}、{{{4}}} 和 {{{5}}} | |zh = {{{2}}}、{{{3}}}、{{{4}}} 和 {{{5}}} | ||
}} | }} | ||
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|pt-br = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}}, e {{{6}}} | |pt-br = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}}, e {{{6}}} | ||
|ru = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}} и {{{6}}} | |ru = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}} и {{{6}}} | ||
|sk = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}} a {{{6}}} | |||
|zh = {{{2}}}、{{{3}}}、{{{4}}}、{{{5}}} 和 {{{6}}} | |zh = {{{2}}}、{{{3}}}、{{{4}}}、{{{5}}} 和 {{{6}}} | ||
}} | }} | ||
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|pt-br = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}}, {{{6}}}, e {{{7}}} | |pt-br = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}}, {{{6}}}, e {{{7}}} | ||
|ru = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}}, {{{6}}} и {{{7}}} | |ru = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}}, {{{6}}} и {{{7}}} | ||
|sk = {{{2}}}, {{{3}}}, {{{4}}}, {{{5}}}, {{{6}}} a {{{7}}} | |||
|zh = {{{2}}}、{{{3}}}、{{{4}}}、{{{5}}}、{{{6}}} 和 {{{7}}} | |zh = {{{2}}}、{{{3}}}、{{{4}}}、{{{5}}}、{{{6}}} 和 {{{7}}} | ||
}} | }} | ||
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|pt-br = O parâmetro necessário não foi especificado {{Code|{{Param|[[Template:This is a|1]]}}}}. | |pt-br = O parâmetro necessário não foi especificado {{Code|{{Param|[[Template:This is a|1]]}}}}. | ||
|ru = Не указан обязательный параметр {{Code|{{Param|[[Template:This is a|1]]}}}}. | |ru = Не указан обязательный параметр {{Code|{{Param|[[Template:This is a|1]]}}}}. | ||
|sk = Nebol špecifikovaný povninný parameter šablóny {{Code|{{Param|[[Template:This is a|1]]}}}}. | |||
|zh = 必要的参数 {{Code|{{Param|[[Template:This is a|1]]}}}} 尚未指定。 | |zh = 必要的参数 {{Code|{{Param|[[Template:This is a|1]]}}}} 尚未指定。 | ||
}} | }} | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 09:03, 11 August 2024
Number of strings:26
Approximate status of translation:
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Approximate status of translation:














- {{{this}}} {{{dx}}} is a {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
- This
- cut
- internal
- console command
- console variable
- point entity
- brush entity
- mesh entity
- path entity
- QC command
- pixel shader
- vertex shader
- material shader parameter
- for the {{{shader}}} shader
- all {{{engine}}} games
- since {{{since}}}
- before {{{before}}}
- except {{{except}}}
- 1
- 1 and 2
- 1, 2, and 3
- 1, 2, 3, and 4
- 1, 2, 3, 4, and 5
- 1, 2, 3, 4, 5, and 6
- The necessary parameter {{{1}}} has not been specified.