Template:KV RenderFields: Difference between revisions

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m (Alphatest? The list clearly sais Solid.)
(Linked to explanation, and provided both alternatives until ts2do responds.)
Line 10: Line 10:
| 1 || Color || Plain color
| 1 || Color || Plain color
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| 2 || Texture || Transparency (for things like windows) (''0'' = 100% transparency)
| 2 || Texture || Transparency (for things like glass) (''0'' = 100% transparency)
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|-
| 3 || Glow || No Z buffer checks -- Fixed size on screen
| 3 || Glow || No Z buffer checks -- Fixed size on screen.
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| 4 || Solid || (Obsolete) Use alphatest capabilities in materials instead
| 4 || Solid / Alphatest || (Obsolete) Use [[Wikipedia:Transparency_(graphic)#Transparent pixels|alpha channel capabilities]] in materials instead.
|-
|-
| 5 || Additive || Add this entity's color to what's behind it
| 5 || Additive || Add this entity's color to what's behind it.
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| 7 || Additive Fractional Frame || Blend between animation frames
| 7 || Additive Fractional Frame || Blend between animation frames.
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| 8 || Alpha Add || {{todo|write description}}
| 8 || Alpha Add (Not in Hammer.) || {{todo|write description}}
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| 9 || World Space Glow || Glow with constant size in world
| 9 || World Space Glow || Glow with constant size in world.
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| 10 || None || Don't render
| 10 || Dont Render / None || Don't render.
|}
|}



Revision as of 06:43, 4 September 2006

Template:Kv renderfxchoices

  • rendermode
<choices> Used to set a non-standard rendering mode on this entity. See also 'FX Amount' and 'FX Color'.
Literal Value Render Mode Description
0 Normal Default rendering
1 Color Plain color
2 Texture Transparency (for things like glass) (0 = 100% transparency)
3 Glow No Z buffer checks -- Fixed size on screen.
4 Solid / Alphatest (Obsolete) Use alpha channel capabilities in materials instead.
5 Additive Add this entity's color to what's behind it.
7 Additive Fractional Frame Blend between animation frames.
8 Alpha Add (Not in Hammer.)
Todo: write description
9 World Space Glow Glow with constant size in world.
10 Dont Render / None Don't render.
  • renderamt
<integer> The FX amount (0 - 255) is used by the selected Render Mode.
  • rendercolor
<color255> The FX color is used by the selected Render Mode.