Npc sniper: Difference between revisions
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Cargo Cult (talk | contribs) m (Formatting (tiny fix)) |
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Line 6: | Line 6: | ||
Sniper | Sniper | ||
== | ==Keyvalues== | ||
* ''' | * '''radius''' | ||
: <integer> Patience Radius | |||
* ''' | * '''misses''' | ||
: | : <integer> Initial Misses | ||
* '''beambrightness''' | |||
: <integer> Beam Brightness (0 to 255) | |||
* '''shielddistance''' | |||
: <float> Bullet shield distance | |||
* '''shieldradius''' | |||
: <float> Bullet shield radius | |||
==Flags== | |||
* | * 65536 : Hidden | ||
: | |||
* | * 131072 : Laser Viewcone | ||
: | |||
* | * 262144 : No Corpse | ||
: | |||
* | * 524288 : Start Disabled | ||
: | |||
==Inputs== | |||
* | * {{i basenpc}} | ||
* '''EnableSniper''' | * '''EnableSniper''' | ||
Line 168: | Line 52: | ||
: Randomly Sweep a Group | : Randomly Sweep a Group | ||
==Outputs== | |||
* | * {{o basenpc}} | ||
==See Also== | ==See Also== |
Revision as of 22:56, 11 July 2005
Entity Description
Entity Name: npc_sniper
Sniper
Keyvalues
- radius
- <integer> Patience Radius
- misses
- <integer> Initial Misses
- beambrightness
- <integer> Beam Brightness (0 to 255)
- shielddistance
- <float> Bullet shield distance
- shieldradius
- <float> Bullet shield radius
Flags
- 65536 : Hidden
- 131072 : Laser Viewcone
- 262144 : No Corpse
- 524288 : Start Disabled
Inputs
- EnableSniper
- Enable Shooting
- DisableSniper
- Disable Shooting
- SetDecoyRadius <integer>
- Set Decoy Radius
- SweepTarget <string>
- Sweep a Target
- SweepTargetHighestPriority <string>
- Drop everything and sweep this target!
- SweepGroupRandomly <string>
- Randomly Sweep a Group
Outputs
See Also
- info_snipertarget - give the sniper something to shoot at.