Asw pickup chainsaw: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Multipage removal)
m (Nesciuse moved page Asw pickup chainsaw/en to Asw pickup chainsaw without leaving a redirect: Move en subpage to basepage)
(No difference)

Revision as of 04:42, 12 July 2024

English (en)Translate (Translate)

asw_pickup_chainsaw is a point entity available in Alien Swarm Alien Swarm.

C++ Class hierarchy
CASW_Pickup_Weapon_Chainsaw
CASW_Pickup_Weapon
CASW_Pickup
CItem
CBaseAnimating
CBaseEntity
C++ asw_pickup_weapon.cpp

It is used to spawn a chainsaw.

Keyvalues

Bullets in gun (BulletsInGun) <integer>
Specifies the number of bullets in this pickup. On this pickup, defaults to 100 bullets.
Stay in air on startup (FreezePickup) <boolean>
If set, this pickup won't fall to the ground when the map starts.


Flags

Item:
;Start Constrained : [1]
Keeps the model from moving.

Outputs

Item:

OnPlayerTouch
Fires when the player touches this object.
OnCacheInteraction
Confirm:Fires when the player proves they have 'found' this item:
  • Player touch (whether or not player actually acquires the item)
  • Picked up by +USE