Npc barney: Difference between revisions

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: Pick one that is made to function for NPCs
: Pick one that is made to function for NPCs
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| [[weapon_pistol]] || Pistol
| [[weapon_pistol]] || Pistol

Revision as of 19:36, 11 July 2005

Template:Wrongtitle

Entity Description

Barney.jpg

Barney Calhoun, a former security guard at Black Mesa.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Dedicated Console Variables

  • sk_barney_health
<integer> Barney's spawn health

Keyvalues

  • additionalequipment
<choices> Weapons - Allows any weapon
Pick one that is made to function for NPCs
Literal Value Description
weapon_pistol Pistol
weapon_smg1 SMG1
weapon_stunstick Stun Stick
weapon_ar2 AR2
0 Nothing
  • ExpressionOverride
<string> Facial expression override

Flags

Inputs

  • SetReadinessLow
Set readiness to calmest state (Bored)
  • SetReadinessMedium
Set readiness to moderate (Alert)
  • SetReadinessHigh
Set readiness to highest. (Combat imminent)
  • LockReadiness <float>
Lock readiness at current setting for x seconds -1 = forever, 0 = unlock now
  • SetExpressionOverride <string>
Set facial expression override

Outputs