Trigger csm volume: Difference between revisions

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(Created page with "{{this is a|brush entity|name=trigger_csm_volume|game=Black Mesa}} This is a trigger volume that can be triggered multiple times and used for setting up CSM volumes (read more...")
 
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All properties, inputs, outputs and flags are same as {{ent|trigger_multiple}}.
All properties, inputs, outputs and flags are same as {{ent|trigger_multiple}}.
{{tip|Use {{code|tools/tools_csm_volume}} texture for your CSM volumes to quickly distinguish them from other triggers while level creation.}}
{{tip|Use {{code|tools/tools_csm_volume}} texture for your CSM volumes to quickly distinguish them from other triggers while level creation.}}
==See also==
*{{ent|env_cascade_light}}
*{{ent|env_cascade_volume}}

Revision as of 09:44, 6 July 2024

trigger_csm_volume is a brush entity available in Black Mesa Black Mesa. This is a trigger volume that can be triggered multiple times and used for setting up CSM volumes (read more about CSM volumes and how to use them here). The main difference between env_cascade_volume and this entity is that you don't need to specify the radius manually, it determines the radius itself thanks trigger volume size.

All properties, inputs, outputs and flags are same as trigger_multiple.

Tip.pngTip:Use tools/tools_csm_volume texture for your CSM volumes to quickly distinguish them from other triggers while level creation.

See also