Talk:Ambient generic: Difference between revisions
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:In terms of reading the pages, I see no significant positives or negatives. In terms of editing the pages, I can see that it's simpler and easier to visually parse. However, the Input/Output/Flag listings are basically "finished" (in that I can't imagine any significant improvements in information ''content'' that could be made), excepting new entities. | :In terms of reading the pages, I see no significant positives or negatives. In terms of editing the pages, I can see that it's simpler and easier to visually parse. However, the Input/Output/Flag listings are basically "finished" (in that I can't imagine any significant improvements in information ''content'' that could be made), excepting new entities. | ||
:Given that, (and given that the <nowiki>'''</nowiki>s straddle the word and so would require regular expressions instead of just simple find/replace?), I can't see the change being worthwhile in cost:benefit terms. But if you want to volunteer ... --[[User:Giles|Giles]] 12:55, 5 Aug 2006 (PDT) | :Given that, (and given that the <code><nowiki>'''</nowiki></code>s straddle the word and so would require regular expressions to change automatically, instead of just simple find/replace?), I can't see the change being worthwhile in cost:benefit terms. But if you want to volunteer ... --[[User:Giles|Giles]] 12:55, 5 Aug 2006 (PDT) |
Revision as of 12:56, 5 August 2006
Is it possible to stop a music MP3 playing? I've got a section of my map where if the player goes very quickly, they'll trigger the next track before the previous one has ended. Ideally, I'd fade the old one out and start the new one, but that doesn't appear to work - instead I get both playing simultaneously. Any ideas? --Cargo Cult 14:58, 29 Aug 2005 (PDT)
- Found that the stopsound command does the trick, in a rather hacky manner - it stops everything playing. I've got a point_clientcommand to do this - a logic_relay timer counts down so that if the first music track finishes playing naturally, it disables the logic_relay thingy which would send the stopsound command. If that makes sense. The second, command-sending logic thingy also starts up the relevant soundscape and ambient sounds... --Cargo Cult 13:46, 30 Aug 2005 (PDT)
- I know it's most likely too late, but wouldn't it be easier to just kill the entity? --Vaarscha 14:22, 19 Mar 2006 (PST)
- FadeIn and FadeOut are in as of Episode One. --TomEdwards 12:29, 5 Aug 2006 (PDT)
- I know it's most likely too late, but wouldn't it be easier to just kill the entity? --Vaarscha 14:22, 19 Mar 2006 (PST)
Definition List
I've converted this article to use the Wiki's DL system, which simplifies markup considerably. There are a few minor problems:
- The table breaks the list into three due to a Wiki limitation
- Another Wiki limitation means that the Flags had to have their semicolons replaced with dashes
- I couldn't convert the Template:I Targetname, as that would have messed up other articles
Nothing too major. What do people think? With some find/replacing (perhaps even at Valve's end) the conversion could be fairly quick. --TomEdwards 12:29, 5 Aug 2006 (PDT)
- Personally I think it's a bit much to save a few bytes of bandwidth as I am happy with the current template—ts2do 12:42, 5 Aug 2006 (PDT)
- In terms of reading the pages, I see no significant positives or negatives. In terms of editing the pages, I can see that it's simpler and easier to visually parse. However, the Input/Output/Flag listings are basically "finished" (in that I can't imagine any significant improvements in information content that could be made), excepting new entities.
- Given that, (and given that the
'''
s straddle the word and so would require regular expressions to change automatically, instead of just simple find/replace?), I can't see the change being worthwhile in cost:benefit terms. But if you want to volunteer ... --Giles 12:55, 5 Aug 2006 (PDT)