CBaseAnimating: Difference between revisions
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Important:Following Keyvalues / Inputs / Outputs are available for all entities that inherit this class
Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history
Note:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history
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Following Keyvalues / Inputs / Outputs are available for all entities that inherit this class | {{important|Following Keyvalues / Inputs / Outputs are available for all entities that inherit this class}} | ||
== Keyvalues == | == Keyvalues == | ||
{{KV BaseAnimating}} | {{KV BaseAnimating}} |
Revision as of 05:19, 2 July 2024
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CBaseAnimating |
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See also: Category:CBaseAnimating
CBaseAnimating
is the C++ class from which all entities with models inherit, even if they don't actually move.
This category also covers CBaseAnimatingOverlay
, which provides animation blending.

Keyvalues

Inputs

Outputs
