Natural Selection: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
Line 1: Line 1:
{{Background <!-- remove background and categories when software page template is added -->
| file = Natural Selection - Background.png
| opacity = 0.35
| gradient-height = 600px
}}
{{stub}}
{{stub}}
{{ModStatus|status=released|size=big|engine=Goldsource|download=http://www.unknownworlds.com/ns/}}
{{ModStatus|status=released|size=big|engine=Goldsource|download=http://www.unknownworlds.com/ns/}}
{{ns|4}} blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. The Commander plays from a top-down strategic perspective and leads live players. The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule.
{{ns|4}} blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. The Commander plays from a top-down strategic perspective and leads live players. The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule.



Latest revision as of 10:15, 9 May 2025

Stub

This article or section is a stub. You can help by expanding it.

Icon-Released.png

This mod for Goldsource has been released! Download it now.

Natural Selection Natural Selection blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. The Commander plays from a top-down strategic perspective and leads live players. The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule.

The game was developed by Unknown Worlds.

See also

External links