Spraycan: Difference between revisions
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{{varcom|start}} | {{varcom|start}} | ||
{{varcom|decalfrequency|10|seconds|How much must a player wait in seconds before they are able to spray another time}} | {{varcom|decalfrequency|10|seconds|How much must a player wait in seconds before they are able to spray another time}} | ||
{{varcom| | {{varcom|r_spray_lifetime|10||Number of rounds player sprays are visible}} | ||
{{varcom| | {{varcom|cl_logofile|||Spraypoint logo decal.}} | ||
{{varcom| | {{varcom|cl_playerspraydisable|0||Disable visibility of player sprays.}} | ||
{{varcom|end}} | {{varcom|end}} | ||
== See also == | == See also == | ||
* {{ent|info_projecteddecal}} | * {{ent|info_projecteddecal}} | ||
* {{ent|infodecal}} | * {{ent|infodecal}} |
Revision as of 17:42, 22 June 2024
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CSprayCan |
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spraycan
is a point entity available in all Source games except
Counter-Strike: Global Offensive. This is the entity that applies player-chosen spray on walls when they use their spray bind.
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
decalfrequency | 10 | seconds | How much must a player wait in seconds before they are able to spray another time |
r_spray_lifetime | 10 | Number of rounds player sprays are visible | |
cl_logofile | Spraypoint logo decal. | ||
cl_playerspraydisable | 0 | Disable visibility of player sprays. |