Spraycan: Difference between revisions
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CSprayCan|file1=player.cpp}} | {{CD|CSprayCan|file1=player.cpp}} | ||
{{this is a|point entity|name=spraycan|except=Counter-Strike: Global Offensive}} This is the entity that applies player chosen spray on walls when they use their spray bind | {{this is a|point entity|name=spraycan|except=Counter-Strike: Global Offensive}} This is the entity that applies player-chosen spray on walls when they use their spray bind. | ||
== ConVars == | == ConVars == | ||
{{varcom|start}} | {{varcom|start}} | ||
{{varcom|decalfrequency|10|seconds|How much must a player wait in seconds before they are able to spray another time}} | {{varcom|decalfrequency|10|seconds|How much must a player wait in seconds before they are able to spray another time}} | ||
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{{todo|check what games are the cvars available in}} | {{todo|check what games are the cvars available in}} | ||
== See | == See also == | ||
* {{ent|info_projecteddecal}} | * {{ent|info_projecteddecal}} | ||
* {{ent|infodecal}} | * {{ent|infodecal}} |
Revision as of 13:11, 22 June 2024
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CSprayCan |
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spraycan
is a point entity available in all Source games except
Counter-Strike: Global Offensive. This is the entity that applies player-chosen spray on walls when they use their spray bind.
ConVars
Todo: check what games are the cvars available in